Showing posts with label conlang. Show all posts
Showing posts with label conlang. Show all posts

Saturday, November 20, 2021

Automating UDEL 1.0

new automatic UDEL tool

Hail Santa at Terminal Velocity invented UDEL, or “Uniform Data Entry Language,” a conlang for Mothership and other sci-fi games. I’ve written this tool to help write it, and while it’s not feature-complete, I thought I’d better release something soon rather than tinker with it forever.

It’s pretty straightforward to use: type the words you want in the box, and click the link to draw them. Words connected by underbars (“_”) will be drawn in a cartouche (i.e. proper nouns). Numbers are drawn correctly, but you’ll have to “pre-process” them, which is to say, break them into groups of 3 digits, etc. If a word is not on the word list, it will be drawn as a blank stave.

Right now the tool is hosted on a Blogger “Page” instead of a proper post, because making it a post somehow hides all the other posts on my blog and I have no idea where to start with that.

Todo

  • Implement underlines. How should they be represented in input?
  • UDEL is nominally symmetrical in many circumstances. I’d like to add an “up” arrow to the left side so that a UDEL plaque, for example, could be oriented from any direction.
  • Implement punctuation.
  • Improve the layout engine. It’s really clunky right now, and strongly favors square numbers of words.
  • Automate representation of numbers.
  • Automate representation of plurals, posessives.
  • Highlight out-of-list words in the input field.
  • Suggest in-list synonyms for out-of-list words.
  • Add a function to export the final image.

Play with it, use it, test it, break it, let me know what you think!